AI Insights · Timothy · January 2024
Top 5 Physics Puzzle Games on iOS in Norway for Q4 2023
A review of the top 5 physics puzzle games on iOS in Norway during Q4 2023, highlighting trends in downloads, revenue, and weekly active users.
In the fourth quarter of 2023, the performance of the top 5 physics puzzle games on iOS in Norway showcased notable trends in downloads, revenue, and weekly active users. Here is a detailed look at each game's performance.
Dog Rescue: Draw Puzzle saw fluctuating download numbers, peaking early in the quarter with 2K downloads in the week of October 9 and reaching a low of 421 in the week of December 4. The game's weekly active users started strong at 6.5K at the end of September, peaking at 8K in mid-October, before gradually declining to around 6.3K by the end of December. Despite these engagement levels, revenue for the game remained at zero throughout the quarter.
Screw Puzzle exhibited a steady performance in terms of downloads and active user engagement. Downloads were highest at 1.3K in the week of October 30 but saw a decline towards the end of the quarter, finishing at 216 in the last week of December. Weekly active users mirrored this trend, with a peak of 1.9K at the end of October, tapering off to 556 by December 25. Revenue for Screw Puzzle saw modest peaks, reaching $81 in late October and $75 in mid-November.
Angry Birds 2 from Rovio Entertainment Oyj maintained a consistent revenue stream, starting at $3.1K and peaking at $5.2K in the final week of December. Downloads showed variability, with a significant increase to 919 in the last week of December. Weekly active users experienced fluctuations, starting at around 14K and ending the quarter at 12.8K, with a notable dip to 9.3K in early December.
Wood Nuts & Bolts Puzzle demonstrated a steady increase in both revenue and downloads since its release in late November. Revenue rose from $28 in late November to $376 by the end of December. Downloads peaked at 1.3K in the first week of December, before settling at 596 by the end of the quarter. Weekly active users increased from 262 in late November to 1.1K by early December, before stabilizing at 980 by the end of the year.
Where's My Water? 2 experienced a significant spike in downloads in early December, reaching 1.4K, but this was followed by a decline, ending the quarter at 118. Weekly active users saw a similar trend, peaking at 1.6K in early December and closing the quarter at 423. Revenue for this game was negligible throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.